I've been away from Blogging for a while so here's a little bit of a quick update before I (hopefully) start blogging more regularly:
In the past few months I continued doing some Azure development but put the idea to rest for a while after the Azure pricing model was mentioned (as I discussed here). After that I did various other bits of development such as a bit of work on an XNA game (which I should really get back to doing) and some iPhone development (more on this in the next post :)).
Finally the big news from the past few months is I got a job! I'm now a Build Engineer at Lionhead Studios working on the Milo, I can't really say much more but here is a video from the E3 Announcement: